Visual Novels can be…interesting. Some are utterly bonkers, with the likes of Zero Escape requiring multiple playthroughs that include multiple timelines and complex, escape room-esque puzzles. Others utterly mess with the player, such as Doki Doki Literature Club‘s insane, fourth-wall breaking plot. Some are content to tell a story with no interaction at all (sometimes … More The House in Fata Morgana
A visual novel, point and click game inspired by FTL? Well that certainly sounds different. … More How To Build A Planet – Indie End
I’m pretty confident that Japan does this to troll English speaking audiences. They get the development team together and name, grab an English dictionary and pick out 5 to 8 random words and tell us that’s the English title for the game. Let’s break down that title shall we? So we’re in Tokyo, during twilight … More Tokyo Twilight Ghost Hunters Daybreak Special Gigs – That’s one hell of a title.
I’d never really considered visual novels as a genre of games I’d be particularly interested in. I felt like there wouldn’t be much actual ‘game’ there (whatever that means). But this one caught my attention when it turned up on Steam. Yes, I realise it has been around on PSP for years, but I wasn’t … More Danganronpa – Teddy Bear Murder School